전체적인 시스템 추가.
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23
pubspec.yaml
23
pubspec.yaml
@@ -6,8 +6,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# followed by an optional build number separated by a +.# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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@@ -42,6 +41,8 @@ dependencies:
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dev_dependencies:
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flutter_test:
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sdk: flutter
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flutter_native_splash: ^2.3.11 # 최신 버전으로 추가
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flutter_launcher_icons: ^0.13.1 # 이 줄을 추가합니다.
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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@@ -62,9 +63,8 @@ flutter:
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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assets:
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- assets/splash/ # 스플래시 이미지 폴더 추가
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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@@ -91,3 +91,16 @@ flutter:
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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flutter_native_splash:
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color: "#ffffff"
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image: assets/splash/splash.png
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android: true
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ios: true
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web: false
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flutter_launcher_icons:
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android: "launcher_icon"
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ios: true
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image_path: "assets/icon/icon.png"
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min_sdk_android: 21 # android min SDK
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